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Soul Food (2016)

Soul Food is a school project made by a team of 7 talentued students in 6 weeks.
In this project I was in charge of helping with Concept, level art and textures.

Veronique bellavance migoo 360

Character concept art.
Migou was the main character of the game Soul Food.
She's the rebelle apprentice of the voodoo god Papa Legba.
In the game, she tries to escape from his wicked claws and find refuge in a church.

Veronique bellavance props voodoo 1

Some concept for the walls and gates for the game.

Veronique bellavance soulfood 06

Generic and specific texture for the houses and the street.

Veronique bellavance soulfood 01

Specific textures for the tramway and the coffin.
Painted on a unwrap template made by a teamate.

Veronique bellavance soulfood 02

Decals textures.

Veronique bellavance soulfood 03

Screenshot of the game

Veronique bellavance soulfood 04

Screenshot of the game

Veronique bellavance soulfood 05

Screenshot of the game

video game trailer.