Soul Food is a school project made by a team of 7 talentued students in 6 weeks.
In this project I was in charge of helping with Concept, level art and textures.
Character concept art.
Migou was the main character of the game Soul Food.
She's the rebelle apprentice of the voodoo god Papa Legba.
In the game, she tries to escape from his wicked claws and find refuge in a church.
Some concept for the walls and gates for the game.
Generic and specific texture for the houses and the street.
Specific textures for the tramway and the coffin.
Painted on a unwrap template made by a teamate.